Here's What I've Been up to all this while :
-- A School project for E4 channel. A simple 10second sting.
-- Some Engineering/Oil and gas related equipment.
-- I love this one. Took my time modelling the bits and pieces.
-- And then the sojourn into character modelling begins. Not too shabby. nice sneakers. Modeling done in Maya, Completed in 3ds max. clothes and helmet and accesories is 3ds max.
-- After more refining of the character in Mudbox.
Back into 3ds max, with the reference images lined up.
Till the next update, Cheers.